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CLERIC CLASS

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Class: Cleric
Health Points: 400

Multiplier: x1

 

Actives: 
Healing Breath:
Recover 100 HP, or heal other allies HP in Raid/Dungeons. cannot be used if HP hits 0. 
(Cooldown:
 4 Turns) - Keyword -  Heal

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Auto Revive: Revive on Death,  or Revive a fallen member in party. Judgement is reset to cooldown of 10.
(Usage:
1) - Keyword - Revive

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Minus Judgement: In 10 turns, cast a almighty spell of Judgement upon your opponent. Typing **Judgement** Will cast a 1-1000 Damage, If the roll is odd the ability misses. If the roll is even the ability hits. The attack can be dodged and barriered.
(Cooldown: 10 Turns - Before Use
) - Keyword - Judgement

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Skill Scroll: Restrictions has to be the same element, as what you chose. Restricted in official battles, unless the rank of the scroll is even to your opponent.

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