CLERIC CLASS
Class: Cleric
Health Points: 400
Multiplier: x1
Actives:
Healing Breath: Recover 100 HP, or heal other allies HP in Raid/Dungeons. cannot be used if HP hits 0.
(Cooldown: 4 Turns) - Keyword - Heal
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Auto Revive: Revive on Death, or Revive a fallen member in party. Judgement is reset to cooldown of 10.
(Usage: 1) - Keyword - Revive
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Minus Judgement: In 10 turns, cast a almighty spell of Judgement upon your opponent. Typing **Judgement** Will cast a 1-1000 Damage, If the roll is odd the ability misses. If the roll is even the ability hits. The attack can be dodged and barriered.
(Cooldown: 10 Turns - Before Use) - Keyword - Judgement
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Skill Scroll: Restrictions has to be the same element, as what you chose. Restricted in official battles, unless the rank of the scroll is even to your opponent.
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